Reggie pledges no game droughts

Reggie recently sat down and talked with Newsweek, claiming that their will not be any new game drought on the Wii, something that a lot of folks claim killed the GameCube. Seeing as how many purchase Nintendo systems for Nintendo-created games, this is the greatest worry facing the Nintendo consumer and with delays on Super Mario Galaxy and Metroid Prime 3: Corruption, many are fearing this to be the case. Reggie puts those fears to rest, however (or, at least, attempts to):

NEWSWEEK: Let's look at first-party software for a minute. As evidenced by software sales, gamers who purchase Nintendo platforms do so primarily to play Nintendo-developed games. But from the Nintendo 64-era on, Nintendo has a history of repeatedly delaying key titles, creating long droughts between the AAA games for which its fans bought the hardware. For example, The Legend of Zelda: Twilight Princess, your flagship title for the Wii, is in fact a long-delayed Gamecube game that has been moved over to the Wii, as has Super Paper Mario. So how can you assure gamers that are considering a Wii--keeping in mind that they've heard such promises before--that they won't endure the same droughts between AAA first-party titles that they suffered on the Nintendo 64 or the Gamecube?

Reggie Fils-Aime: The way I answer that question is with three very real examples. First, Zelda: Twilight Princess, on Wii, is arguably the best game we've ever made. Period. It is fantastic. It's been essentially made, from the core essence of that game, to be perfect for Wii. And yes, while its development started as a Gamecube title, the fact is the Wii version plays fundamentally different. A consumer can buy the Wii version and the Gamecube version and have two fundamentally different experiences. Now certainly, the Gamecube version of Zelda is fantastic. But the Wii version of Zelda is without peer.

The second example I point out is Metroid Prime 3, which is a from-the-ground-up creation of Metroid for the Wii system. That title is going to come out early in 2007. That will give us fantastic momentum coming off of the launch, and will certainly be an example of how there will be no new game drought for this system.

The third example I would give you is Mario Galaxy, another from-the-ground-up Wii game that we are strategically timing the launch to make sure that we continue driving momentum through 2007. So N'Gai, how do I answer the question, "Will there be no drought," and "How will we make sure that there are fantastic titles for Wii?" The answer is Zelda, Metroid and Mario. Which is a pretty darn good lineup.

So are you willing to make a "Read my lips" pledge right here?

I thought I just did.

All right. I'll be checking in with you when these titles actually ship.

[Chuckles] Exactly.

[Via Codename Revolution]

This article was originally published on Joystiq.