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Choppin' heads with Age of Conan

Eurogamer has posted a rather lengthy preview of Age of Conan from Funcom. AOC looks to be shaping up nicely, adding some new spice to the MMOG genre. First and foremost, is the combat system. Rather than opting for the single click system used in most MMOG games, AOC utilizes a real time combat system. Players have access to several different kinds of sword strokes, each with different arcs and effectiveness. These strokes can be chained into different combos, adding a level of skill to combat. Of course, damage is still determined by dice rolls, so it's not entirely real time, but still a welcome change of pace. The game is host to many other great concepts, like in-game cities actually built by player guilds. These cities, of course, can be sieged by other guilds, too, so you'll want to beef up defenses. The game also adds many story-driven single player elements to the MMOG genre. All in all, it's looking like Age of Conan will bring some interesting new ideas to the MMOG genre without straying too far from the path set by those before it. Hit the "read" link for the full preview.