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Joystiq's hands-on with EA Playground

Joystiq's Zack Stern recently got a little hands-on time with both the DS and Wii versions of EA Playground, and the results are mixed. While he reports that a few of the games seem pretty fun -- skateboarding and dodge ball are standouts, as we could have predicted (and did!) -- but some of the others seem to lack the depth necessary to keep players interested. The biggest downfall, however, comes in that the cart doesn't offer download play; each player has to have a copy of the title in order to participate in multiplayer bouts. Now, we understand that EA is in this gig to make money, and we can't blame them, but not only is download play one of the handheld's best features, but it also serves as a fantastic marketing tool. Invite a friend over for some multiplayer, get them hooked, and watch as they pick up their own copy of the game. In fact, that's pretty much Nintendo's entire marketing scheme in a nutshell, and download play helps rather than hinders.

The specific problem here, as Stern states, is that EA Playground seems like the sort of title that will fare much better in multiplayer than in single player over the long run. So unless you happen to really love the idea of playground-style minigames, or you have several friends who plan on picking this one up, it just may be a game to skip.
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