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Spanish For Everyone: The Saga Concludes with very little Spanish


While, at this point, it seems like a mistake to invest too much of ourselves in the Spanish For Everyone storyline, we still couldn't help but be a little amazed at the game's ending. Finally arriving at Miguel's house in a cool Jeep, our hero Shawn knocks on the door and asks Miguel for his DS back. Miguel complies and gives Shawn a package that contains his DS, "several puffy dolls," and a plane ticket to France to deliver the dolls to a French friend.

Now, here are the parts that should bother us but don't:

  1. The Jeep leaves after dropping Shawn off, leaving him to walk back home from Mexico (or to the airport.)

  2. The whole "please carry this package for me" thing only adds to the general sketchiness found throughout the game's story, and contributes to the impression that illegal activity is afoot

  3. A bunch of cars pull up to the house afterwards for seemingly no reason

Here's what does bother us:

  1. During the whole trip, guided by his aunt, a talking bull, and then his creepy uncle, and ending at his friend's house, Shawn has no need to speak or understand a word of Spanish, at all. The whole premise of the game is that he needs to learn Spanish! And the bull said that Spanish would thwart evil!

Check this OCRemix thread for discussion of the game's story from one of the designers at developer Humagade (calling himself EEX.) In his words: "Indeed, all the story was intentional :P"

[Via NeoGAF]