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Exit from traditional control schemes, if you'd like

We've been wondering about the relative wackiness of Exit DS's controls since we first got word of a DS adaptation of the PSP game. Would Taito emulate the PSP's pad-and-buttons approach? Would we be sending Mr. ESC out of disaster situations with deft stylus maneuvers! As it turns out, the answer is yes! To both! Alternately!

Taito has opted for the smartest control scheme possible: either one. There's a PSP-style control scheme that uses the buttons, or a new DS-style scheme that allows you to trace Mr. ESC's route lines with the stylus. Not only does this allow you to play in the style you prefer, it basically turns Exit DS into two fairly divergent games. Check the link for new screens!