I played Pirates of the Caribbean Online at a media gathering last week; this post describes the event put on to keep us journalists entertained. While Capcom has thrown its share of parties -- publishers often dangle shiny objects to draw us journalists in -- Disney Online tied its in-game sword-fighting to a real-life fencing event.
Any event like this has food. (The tasty plantains paid dual tribute to the Caribbean of said online pirates and the largely Latino location of San Francisco's Mission District.) Beyond our stomachs, Disney Online tried to impress us with various props used in the movies, hidden behind glass cases, safely away from our greasy fingers. But the real spectacle was that they thought it'd be a good idea to give us all swords and let us spastically fight each other.
Okay, it was a little more controlled than that because the event was held at the Golden Gate Fencing Center. Olympic coach, Mike Pederson literally said that he didn't want any of our eyes on the ends of our swords. (I assume they're hard to clean off.) We all worked to live up to that goal, but our legal waiver aimed much lower.