You either get it or you don't and with Myst Online, it doesn't just click if you do. It consumes. The mere thought of a massively multiplayer version of the worlds foremost interactive Hypercard is enough to send most gamers into exile, left to wonder where their favorite medium went wrong. The core of Myst Online does in fact boil down to pointing and clicking on random objects. Much like previous entries in the series, however, such a black and white description does nowhere near the justice it deserves.