"Yeah, eventually...I don't think that's any great secret that we would like to do it on PC, but for now it's a 360 game. Eventually we'll get around to a PC version. I just don't know when." Mark explains that the "when" will be largely dependent on how long it takes for the market to have enough PCs capable of playing the reconfigured game and thus be economically viable. However, with Unreal Tournament 3 scheduled for release this year, aren't we at that point already?
Perhaps we should stick to our current strategy -- ask Mark about Gears of War on PC until he screams in agony and orders a team to just port the game already.