Treasure Gaust, Bandai Namco's Pokemon-esque monster game that uses magnetic fields to generate monsters, is headed toward a Spring 2007 release in Japan. We've got some new screens that show off the battle mode, which is more Pokemon Stadium than Pokemon Ruby, in that it is presented in full 3D. We like the pseudo-cel shading they've used.
Treasure Gaust's battling appears to be more action-based than Pokemon, as well. Players pick three creatures and battle with an opponent's three creatures in an underwater arena. You can capture defeated enemies to train them as partners. If a monster-collecting game with more action and more mysterious natural forces sounds good to you, then this may be exactly the game you're looking for! At least, it's as close as anyone's ever going to get to that specific description. We hope Banco decides to localize this one, because we're eager to play with the magnetism gimmick.