When Rockstar announced the controversy-prone Manhunt sequel would be arriving on Nintendo's family friendly Wii, in addition to the PS2 and PSP platforms, first we gasped. Would the physical interactivity of Manhunt 2 on the Wii provide critics of the industry a potent example of a "murder simulator"? Undoubtedly ...

With that out of the way, we were free to imagine the depraved control concepts of the game's designers and, as the first screens of the Wii release illustrate, they even borrowed one of ours: choking (with nunchuk assist). The first one's on us, guys, but you gotta pay up if you want to use purple nurpling.

This article was originally published on Joystiq.