It looks like programming for complex real-time character animations just got a little easier, thanks to Mystic Game Development's EMotion FX 3.5
SDK release for the PS3. MysticGD's website shows a laundry list of current clients
using EMotion FX, such as Sigil Games Online
, Mythic and Piranha Bytes. The specs on the newest release are quite technical but a few highlights include "tight integration with 3D Studio Max and Maya," with "high quality automatic lip-sync generation" and "multiprocessor and multicore support." John van der Burg, Development Director at MysticGD says clients have been, "wanting next-generation performance, memory efficiency and cross-platform support, as well as clear focus on reducing the artist effort required to deliver high-quality next-gen character content in their games." New toolsets
are certainly a welcome addition for PS3 programmers. Anything that makes their job easier and allows us full-on visual eye candy is a good thing, right? Lets hope this leads to exciting breakthroughs for those sometimes complicated port jobs.