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Project Severity: yet another FPS trying to revolutionize the genre

A new game is on the horizon -- Severity. Developed using idSoftware technology, possibly the Tech 5 engine, the game intends to be a marvel to behold. PSU snagged an interview with the developers over at Escalation Studios and their funding source, the Cyberathlete Professional League. Before we run into the interesting bits like crazed bloggers, let us warm you up to the game with one potentially fantastic feature: full cross-platform play. PS3 vs. 360 vs. PC -- something we've been waiting a long time for!

Two things you should also know about the game, but aren't exactly helping to pump us up for it: influences and gameplay modes. The influence for the game is Quake III Arena, so expect a ton of fast-paced insanity. Escalation Studios has a lot planned for multiplayer outside of Deathmatch or Team Deathmatch. Then again, if a game just included those two modes, the FPS fanbase would probably mutiny.

If you haven't seen anything built from idSoftware technology, it's very impressive and you live under a rock. While we have no idea what this game actually looks like, it's possible that nothing yet exists outside of the dev studio. The game is planned for a 2009 launch, so we've got a while to wait. Geez, 2009! What are you going to be doing then?
[Thanks, Justin!]