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PSP's new 333MHz clock speed limited while online


While it's fantastic that Sony has finally lifted the cap on the PSP's clock speed, letting developers finally use all 333MHz of the processor, it turns out there is a fairly substantial limitation to this. According to Beyond3D, they've confirmed that games will only run at 333MHz when the wireless feature is not being used. When wireless is engaged, the clock speed drops back down to 222MHz.

As they point out, this means that only single player games will use the 333MHz clock speed or else companies have to develop separate engines for the single player portion of the game and multiplayer portion. The restriction is assumed to be related to conserving battery life, but is obnoxious nonetheless. At least Beyond3D feels that the restriction will eventually be lifted (like all their previous clock speed restrictions), but until then developers are going to have to try to figure out how to deal with this limitation.

*Update*
Sony has confirmed.

[Via N4G]