Halo 3 is only running at 640p

In an effort to find and call out any Xbox 360 or PS3 game that isn't natively rendered in HD the oh so mathematical Beyond3D forum members turned their sights to Halo 3 ... and they found something.

With digital cameras in hand, a 1:1 pixel setting on their HD TVs and numerous posted pictures and step calculation the Beyond3D members have concluded that Halo 3 is not natively being rendered in 720p. Instead, the game is being upscaled from a native resolution of 640p to 720p (or 1080p) by the Xbox 360. Gasp! We say again, gasp!

In all seriousness though, the difference between 640p and 720p isn't all that noticeable to the average gamer (unless you are one to take digital photos of the screen and count pixels), but it's still sad to see that our Halo 3 couldn't be developed to natively render 720p. It's kind of what the Xbox 360 is all about, HD graphics and all. But we'll let this slide because the game is so damned fun, though we'd still love to hear Bungie's response to this 640p resolution claim and tell us exactly why the back of the Halo 3 box states 1080p. The last time we checked, 640p and 1080p were quite different.

[Via gamerawr!]

This article was originally published on Joystiq.