Similarly, Nintendo, it seems, has latched onto the idea of tricking kids into having fun while learning. The company has partnered with the National Institute of Aerospace and Nortel LearniT for a set of downloadable lesson plans for science teachers that use characters and concepts from Pokemon, specifically Diamond and Pearl. Examples include learning how to tell time by the sun by studying the time-controlling Pokemon Dialga, or looking to Palkai's ability to control space as a window into the real universe.
It's a interesting concept, obviously, though this flirts a bit too close to in-school marketing for our tastes. Aimed at children in grades 3-8, it's a good bet that many of these kids already know and play Pokemon, but for those who are not already one of the Nintendo faithful this could be an effective, if questionable means to secure new followers. 'Gotta catch 'em all' indeed.