"Video-game development is not getting any cheaper," said Feder. "It's a capital-intensive business, and I don't see that going away. That will drive some of the smaller competitors out." If the last few months have been any indication, rising costs and expectations are prompting publishers to snap up notable developers and even each other, much like [disturbing Hungry Hungry Cannibal Hippos reference removed]. A stable financial base and a desire to best the competition may provide an incentive for taking new IP risks, but the cynic among us would more quickly rub his hands together in anticipation for UbEAsoft's Madden's Assassin 2k7.