At this year's Montreal International Game Summit, the game development collective Kokoromi held their second annual Gamma event
, challenging designers and coders to create games under strict guidelines. For this year's event, games had to be a maximum of 256 x 256 pixels, and be fully playable in around five minutes.
With these constraints, Jason Rohrer designed Passage
, a tiny game that has been making tiny waves in our tiny community.
There's not much to say about Passage
. The game is available for Mac, PC, and Linux, and lasts exactly five minutes. In short, there's no excuse not to play it.
[Via Raph Koster