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Worms: A No-Online Oddity

Some of you might have noticed the absence of Worms: A Space Oddity in our "awesome games that you forgot about" list; that omission was deliberate (and not an ironic "awesome game that we forgot about"), as we'd heard rumors that the strategy title's promised Nintendo WiFi Connection support had been cut. No online? No sale.

IGN Australia confirmed in a recent preview that developer Team 17 has left out the online multiplayer and WiiConnect24 downloadable content features we were looking forward to. The hands-on impressions also has details on the level editor and new weapons, but those points seem overshadowed by the missing online support.

Why wasn't this a high priority item on Team 17's docket? And what reason would any level-headed gamer have to purchase A Space Oddity over the online-enabled, $20-dollars-cheaper Worms: Open Warfare 2 on the DS?

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