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GameTap tells the tale of Grimm's gameplay


GameTap posted a preview of Grimm, its upcoming 24-part episodic adventure taking the cheery Disney-fied fairy tales we all know and bringing them back closer to the source material. Each episode will release weekly and have approximately 30 minutes of gameplay focusing on one fairy tale. The episode will start with the "contemporary perspective" of the fairy tale told in puppet show form, narrated by the main character Grimm (seen above). After Grimm goes out into the world and does his thing, the end of each episode will have another puppet show telling the story a little closer to the original version with a little bit of McGee's touch.

The gameplay involves Grimm running around and turning the bright cheery landscape into a macabre world, basically the opposite of De Blob. After a majority of the level is transformed Grimm can move on to other challenges, which include platform gameplay, secret areas, hidden items and more. What we still don't know is if the difficulty will curve up in each weekly episode or if it will get progressively harder as it goes along (meaning by episode 20 it could take hours to finish due to restarts instead of 30 minutes). Grimm begins telling tales in July on GameTap.
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