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It's Sunday and the Second Life grid is behaving badly [Updated]

We shouldn't be surprised really, but after a few good weeks of shopping, rezzing, teleporting, sending money, group IMs and the rest, many of Second Life's In World Services are acting up. There are about 57,500 people online at the moment (depending on exactly when you try to log in and get the numbers) which is a slight increase in the peak concurrency from last week, and it appears just enough to make the asset cluster scream in agony for the first time in a few months.

No word on the official blog as yet, but be warned your Second Life experience may be rather poor at the moment.


Update
: The official blog has been updated to say they're experiencing a temporary interruption of In World Services and, "Please refrain from land and L$ transactions until we give an all clear."

Update #2: Though Linden recently gave the all clear, they're now reporting there are still some functionality issues. We don't have any specifics, only, "We are looking into this and will update you as soon as we have information."

Update #3: As of 5:19 PM EST (2:19 SLT), "In world services are beginning to resume. Some transactions were delayed and are catching up."

Update #4:
As of 2:47 SL Time the problem is re-opened. Do not conduct land or L$ transactions.

Update#5: As of 3:15 SLT it is meant to be fixed again. Some caution might be in order, but back in the pool everyone!