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New screens help make sense of Air Traffic Chaos

Work on Air Traffic Chaos seems to be flying along -- according to the latest screenshots, Majesco has got the whole English-text thing going now, which we find important in games like this. That's not to say we'll have any better luck understanding how to play this game in English than we would in Japanese; from the appearance and genre of the game (and the nature of the profession on which it's based), we're expecting a level of complexity beyond pure button-mashing.

The bottom screen shows all of the planes in the air under your guidance, with little icons showing whether they're taking off, midflight, coming in to land or on the ground, along with the gate to which they're headed. There's also a text crawl under each plane's information bar that writes out your directions.

It appears that the Japanese airports in which the original version of the game took place will return, or at least Nagoya will; but it looks like other airports (Honolulu and Seattle, that we can see) will also appear -- though they may just be renamed versions of the original levels.

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