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Dungeon Runners' newest build: It's easy as 123


In true Dungeon Runners style, we get treated to the newest patch notes for Build 123, complete with the same snarky goodness we've grown to love. In this newest build, a few important changes were made, most notably to PvP:

  • They adjusted PvP matchmaking to help get matches more quickly. This has been done by accelerating the rating tolerance over time. They also simplified the matching rating to be the average of the group's rating and removed the power, level and group size contributions from the matching system.

  • They've modified the PvP matchmaking system to disallow matches where one side is severely disadvantaged. The following match sizes are no longer allowed: 1v3, 1v4, 1v5, 2v5.

  • They've removed the damage bonus given to disadvantaged players from PvP. Advantaged players still receive a sizable damage nerf.

  • They've also changed the fear and stun immunity time bonus in disadvantages PvP matches. When outnumbered, you now receive a 100% bonus to all stun and fear immunity durations. The advantaged team now receives a 25% nerf to their immunity durations.


There were also some important bug fixes in this patch, including one for our favorite new addition to the game: the Bling Gnome. Database maintenance will also continue to help enable character XML sheets and PvP leaderboards.