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Metareview: Space Invaders Extreme


For us, the release of Space Invaders Extreme carries the same weight as a world-altering event. Mainly because our own world has been altered to include such an inspired recreation of the original Space Invaders, which we never could have imagined possible. It's like finding an extra $20 in that jacket you have in the back of the closet, only that bill somehow managed to reproduce asexually and gave way to a whole colony of legal tender. Oh, and the money also talks and calls you "God." That's how blessed we feel just knowing such a game exists.

How do the critics feel? Well, let's dive in, shall we?

  • 1UP (A-) says "Space Invaders was never intended to be a graphical powerhouse, and with its solid, pick-up-and-play action and an easily digestible $20 price point, Extreme makes for a perfect summer gaming distraction."

  • IGN (90/100) found the DS game to be better than the PSP version: "Space Invaders Extreme is a certified hit and easily the company's best effort in contemporizing its classic property. The game's an absolute steal at 20 bucks on either the Nintendo DS or the PlayStation Portable, but if you want the definitive version of this fantastic classic revisit, the Nintendo DS version is it."

  • GamesRadar (80/100) thinks it's a solid title: "[...] for quick-to-play, compelling arcade action - complete with a two-player head to head mode - it's hard to imagine a better package. Don't miss this one."

  • Game Informer (83/100) said it's almost a stroke of genius: "It takes some clever thinking to take something this old and make it feel new again. Square Enix has done exactly that by maintaining the core "shoot the aliens" gameplay while dramatically expanding the strategy and skill required to succeed in the endeavor." [July 2008, p.95]

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