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Run Spore Creature Creator on unsupported GMA 950 Macs


Quite a few users were frustrated to discover that the recently released Spore Creature Creator won't run on Macs with Intel GMA 950 integrated graphics (basically Mac minis and older MacBooks). An enterprising TUAW reader has come up with a solution. Clancy posted the following instructions:

  1. download trial

  2. click show package content

  3. open resources folder

  4. open tginstall.plist in Property List Editor (Having xcode installed helps)

  5. Click the root triangle

  6. scroll down to InsufficientRenderers

  7. Change Intel GMA 950 OpenGL Engine to Intel GMA 850 OpenGL Engine (or something lower)

  8. Save and run the installer

Clancy reports that the Creature Creator is running fine on his Core2Duo Mac mini with this modification. I'm not sure how well this will hold up on the full game (though the GMA 950 is supported on Windows), but if you have an unsupported Intel Mac and would like to have a look it might be worth it.

Update: It seems clear from the comments that this is only working on the Mac mini and not on the MacBook.