Age of Conan patch notes for June 26th
The patch notes for today's Age of Conan update are now available, and a few of the fixes that we've seen talked about in recent times have made it in. There's nothing significantly game changing unless you're a Necromancer, or are waiting to get into Alchemy (and it's not the big PvP patch unfortunately) but Funcom's to-do list is now a little shorter. There's also an interesting tidbit about level 70+ solo mobs being "more of a challenge" -- something we'll need to investigate. Here's a rundown of some of the bigger updates:
Some of the Necromancer buffs we looked at earlier have been implemented.
Changes to Active Blocking: it now has an initial stamina cost, will give a shielding bonus instead of evade chance, and causes a buff icon to be displayed when used.
Melee pets will do splash damage.
The Black Castle zone in Khopshef Province has been completely redone, and groups around level 30-35 are encouraged to check it out.
Solo monsters, minibosses and bosses have been made more challenging for level 70 and up. This does not affect group and raid monsters.
You can cast certain spells while mounted again.
Alchemists will no longer crash when opening their books, and the previously discussed solutions for this tradeskill's component issues have been implemented.