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Too much tutorial before Lock's Quest is unlocked?

Stephen Totilo's brief impressions of 5th Cell's Lock's Quest aren't as sterling as previous impressions we've read, but only because he seemingly hasn't been able to get into the game yet. Given his status as an extreme Desktop Tower Defense fan, Totilo will probably be enchanted by the action/structure-building gameplay found in Lock's Quest, but first he has to endure a seemingly overlong tutorial level.

"I wanted to get going, to play it and enjoy it," Totilo said in a frustrated blog post. "But first it had to take me to school." Long tutorials have been a problem since games became complicated enough to need them (and since developers realized that we're not going to read the manual, no matter what). Just consider this fair warning that Lock's Quest is going to require a little prep time before it's suitable for pick-up-and-play.

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[Boxart via Gamefly]