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TGS08: Monster Hunter 3 not as gorgeous as it seems


Luckily for those of us who wanted to read previews of Monster Hunter 3, Capcom held a private demo session for foreign press, allowing people to actually see the thing and not just stare dumbfounded at the insane line. Wired's Jean Snow got a chance to play the guaranteed multi-million seller, and brought back not-entirely-great news.

He calls the graphics "fine for a Wii title," which is a far cry from the eye-popping beauty we've seen in screens and video. That's not bad. Even better than not bad: apparently, your character can now hold his or her breath for "5-6 minutes," opening up an entirely new area of the world for exploration.

Unfortunately, the wait for Monster Hunter 3 wasn't limited to the TGS line: the game as presented was plagued by "constant loading screens when entering new areas."

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