But these things differ from game to game, and no game ever gets everything completely right. These little quirks are things that the quester must simply grin and bear, trusting in the larger picture to make more sense as an objective. Or is it that cut-and-dried?
Have you ever quit playing a game because of too many of these weird little quests? Does there need to be more reason in what you do? Do you even bother to look at the mission description?