There's two ways to go on this. Cameron at Random Battle loves it-- he wants to see his game information in more places whenever possible. And I kind of tend to fall on his side. I've never much cared whether people know who I am in game or not, or how low or high my characters are. It's all just a game, and it's all in good fun, so why not give me (and others) as much access to my information as possible? That's why we play online games in the first place right?
But Gaming Today falls on the other side of the argument-- even gaming information is personal, and giving out personal information makes things less fun, not more. There's a lot of information hidden in your behavior online, and the easier it becomes to track that information and form a pattern, the more advertisers and even your enemies will know about you.
We've already taken the plunge to make our gaming habits known online-- we're playing games where we want to see and be seen by others. But should we be worried if the developers of these games choose to spread that information around further?