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Rainbow Six Vegas 2 Developer Diary

The second Developer Diary for the last entry in the Rainbow Six Vegas sub-series released today. This one addresses the topics of Multi-Player and Co-op, dropping nuggets such as drop-in-drop-out co-op and a story explanation for the Co-op players a la Halo 3 (1P is the Master Chief/Bishop, 2P is the Arbiter/Knight). The main of the interview is a voiceover from the Lead Multi-Player Designer, Jason Cambiotti, and he goes over the bullet points for us. He mentions the PEC system of character creation, which was talked about in a previous Dev Diary, and will be similar class-wise to the COD4 system. This video also shows off Vegas' new competitive multilayer modes: Demolition, which is similar to Assault and Team Leader which is similar to VIP. The rest is about revisions to the Territories-like Total Conquest mode, and the Matchmaking system which will (supposedly) be improved, with games easier to create, find, and join. The first game was well received, so hopefully Ubisoft will be able to build on the success of the first game and shoot for the top of the Xbox Live most-played charts.