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A peek into Will Wright's office

Zack Stern
02.13.08
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While wandering through EA's Maxis office for a recent Spore demo or two (or three), we snapped a few pictures of building art and Will Wright's office. (We've grown unexpectedly fascinated with people's desks.) "It's not a bug, it's a feature" never gets old. And it's a veritable game of spot-the-technology-that-shouldn't-be-here inside Wright's workspace. Well, "shouldn't" for game developers who aren't trying to launch the SimEverything genre. Somehow, we think Wright needs everything in the photo.


Check out all our extensive coverage of Will Wright's Spore!