I didn't know there were quite so many MMORPGs active on the gaming market. WoW is unique among this video game genre because of it's continued growth. The player base for other games have leveled or tapered off. I couldn't even guess where the population will top out. With the popularity of the Burning Crusade and anticipation of Wrath of the Lich King, I would not be surprised to see more than fifteen million WoW players.
What makes WoW different from the competition? I did not play any MMORPGs before WoW, but I've heard horror stories about killer levels and excruciating raids from veterans of other games. With a little instruction I was able to ease into the game, and have found it a wonderful diversion for my off hours. World of Warcraft offers a range of experiences for players with a range of goals and time commitments. Ten million subscribers can't be wrong.
Will WoW be unseated as king of the MMORPGs? What would it take for a new game to ascend to the throne?