Particularly interesting to me is the idea of the paired design meetings. Evidently each team has two design meetings each week. At the first meeting they're invited to "go crazy" and be creative in coming up with unusual ideas and approaches, while at the second meeting they have to get down to brass tacks and figure out how to actually implement some of those crazy ideas. It sounds like a great way to foster creativity, but also to make sure that there's enough practicality that things actually get shipped. In any case, it's worth a read if you're intrigued by the Apple design process.