Breaking a new title into the MMO market is difficult, as any game developer whose name isn't synonymous with an overabundance of frosty precipitation will attest -- especially when your title fits into a particular niche already explored by another developer. For instance, NCSoft's City of Heroes cornered the super hero MMO market when it debuted in 2004, creating an intimidating hurdle that other online vigilante simulators have yet to attempt to vault.

The latest issue of Edge magazine features an interview with Jim Lee, creative director for Sony's upcoming DC Universe Online, who reveals the steps Sony is taking to set their title apart from NCSoft's. With their inclusion of a number of recognizable faces from DC's voluminous roster, and their focus on making the title a "kick-ass hybrid between a traditional MMO and a first-person action console game", the apparent differences between the two games are clear. As long as there's a rich, intricate fish-controlling engine, we'll give it a shot.

This article was originally published on Joystiq.

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