So, despite internet kvetching about Battlefield: Bad Company's DLC strategy, turns out it's a pretty good shooter with a fair amount of – you're not going to believe this – innovation. And it doesn't stop there. Developer DICE is still working on the game, putting the finishing touches on the "Conquest game mode" along with the Conquest-flavored conversions of the maps. But when they're done with that, they're looking to address some of the more persistent complaints about the game, including:
Clan support/private rooms/team chat
Auto balancing on servers
Continued support against stats exploits
VoIP issue on PS3 (working with Sony on this)
Squads might be split up when joining a server as a squad. This is due to team balancing in the games that are being joined, and usually resolves itself in round 2.
No promises, of course, but if you had an email drafted to jerks at DICE dot se bemoaning the lack of clan support, your finger hovering dangerously close to the send button, you can probably file it away for later.