Wardell is certainly becoming an interesting character in the narrative of this industry, with relatively small publisher Stardock really stepping up. He explains part of Sins' success is that it was designed to run on a "four-year-old video card" and still look good. He says there might be a "piddly super-mega effect" that gets missed, but the result is more sales for the game, a strategy which sounds similar to Blizzard's take on being a PC developer. Sins' first mini-expansion, Entrenchment, will be available for $10 later this year.
[Via Big Download]