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Zone mode edited in final version of WipEout HD

Andrew Yoon , @scxzor
09.11.08
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If you read our preview, we said that WipEout HD's Zone mode was one of the most intense experiences we had the pleasure of racing through. Unfortunately, it appears the mode has been seriously toned down, most likely to pass epilepsy tests. In our preview, we said that the floor textures would respond to the music playing in the background, changing color suddenly when appropriate. The reactive floor textures have been removed for the final version of the game, and now Zone mode looks much more sterile. In fact, it reminds us a lot of the Zone mode found in the PSP games, WipEout Pure and Pulse. Granted, it still looks very nice. However, it saddens us to know that we may never have a chance to play a mode notorious for its sensory overload.

See a comparison video at D-Pad Magazine.

[Via NeoGAF]

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