In her meaty introduction, Susan quickly switches from talking about herself (which she dismisses as 'boring') to talking about Tabula Rasa's future. There is no doom. There is only awesome. The coming content includes 'a new instanced map, in which players (with or without clans) can battle over control points in order to win exclusive rewards.' There are prototype mechs in development, and a tantalizing system of mech customization through a form of alternative advancement.