Massively's WAR Camp: Capturing and defending keeps
byWilliam Dobson||October 10th 2008 at 12:30pmOctober 10th 2008 12:30 pm
From Tier 2 onwards, players of Warhammer Online have the option of mustering an army to go forth into the RvR lakes and capture keeps. There are numerous benefits to capturing a keep -- renown bonuses and set-piece loot await a victorious party, as well as a chance to claim the keep in their guild's name, and push the zone control meter forward for their realm. Of course, if the opposing realm has some backbone about them, a quick capture can turn into an all-out war, with siege weapons and countless casualties. One can only hope! Join us as we take an in-depth look at all of this, in our gallery guide to capturing and defending keeps.