Turns out this is being retuned in 3.0.8 although I'm not sure I like how it sounds. See, the solution of jacking up how many shards enchants need would certainly make shards more valuable on the AH, but I don't sell mine anyway. Meanwhile, am I going to be getting essences from DEing now? Dust isn't that hard to get in my opinion (certainly not as hard as GC seems to think it is) - it's essences I can't get enough of, and essences that limit the enchants I can and can't do. On my server a Greater Cosmic Essence can run you 50g for one, and when I need 10 for an enchant and only have 1 after DEing two days worth of farmed/quested greens, that's a problem for me. I don't see how making it take more shards to do an enchant would be any great favor unless those shards somehow took the place of Greater Cosmic Essence, and if they do, what's the point of GCE at all? Here's hoping I'm just being reactionary and the changes coming in make it easier to level this profession.