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An insider's account of galactic warfare in EVE Online


Prolific games journalist Jim Rossignol is an avid EVE Online player, who has made regular contributions to Eurogamer focused on this particular sci-fi MMO. His latest piece, "EVE Online: Battle Reports", is a brief account of how his PvP-focused corp (EVE's version of a guild) fared in a conflict against some steep odds.

His aim is to explain a bit about how the game works while telling his story, hopefully holding appeal for those who don't play the game as well as those who do. "Because of the open structure of the game world, player-versus-player battles happen in all kinds of contexts and situations, and the sheer number of variables means they can make for a great story," Rossignol writes.


The tale he spins is one of facing a much larger fighting force and using strategy to overcome the odds. Guerrilla hit-and-run tactics, battleships set up as snipers, and using the element of surprise in a near-suicidal fashion ultimately allowed Rossignol and friends to succeed.

However, Rossignol sums up his overarching view of the game by driving one point home -- the game can be unpredictable, and is quick to punish overconfidence: "Smug with our overwhelming victory, I warped back to the main space station in the system... and into the remains of the enemy gang. I was the only person in our fleet to die. She's a cruel mistress, EVE Online, but sometimes I think she has a sense of humour." If this has caught your interest, head on over to "EVE Online: Battle Reports" at Eurogamer for a first-person account of how warfare plays out in EVE.