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Metareview - Bionic Commando (Xbox 360/PS3)


Now that we've subjected you to our own review of Bionic Commando, it's high time we check out what others had to say about Nathan Spencer and his latest exploits. In short, it would seem the game is a success with most outlets. So, swing your eyes below and see what the rest of the gaming community thinks of Capcom's franchise reboot.

  • IGN (80/100): "If you can look past the replayability issues that crop up due to the linear play, you'll find an enjoyable adventure that easily re-establishes the franchise for Capcom."

  • Giant Bomb (80/100): "Bionic Commando goes back and forth between moments of great, navigation-based gameplay and a lot of little touches that don't work as well as you'd like. It makes the final product a little frustrating, because you can almost see a better game trying to bust its way out of its constraints."

  • Eurogamer (70/100): "Bionic Commando succeeds in resurrecting a good idea lost to the Capcom archives, and giving it a new lease of life, but it falls foul of a few old standards in the process."

  • Game Informer (63/100): "It's hard to forget the unresponsive controls, ludicrous story, and questionable combat encounters. The game is uneven and inconsistent enough to scare away even eager fans who have patiently waited 20 years for another swing." [June 2009, p.83]

Source - Metacritic: Bionic Commando (Xbox 360)
Source - Metacritic: Bionic Commando (PS3)
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