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ESA provides 'Essential Facts' for stat-hungry E3 attendees


PSP Go? More like PSP No. Kojima's new project? Booooring. We know what you guys want from E3 2009 -- cold hard facts about gamer demographics, presented in a cold, hard manner.

Look no further than the ESA's helpful annual pamphlet, the aptly tiltled "2009 Sales, Demographic and Usage Data: Essential Facts About the Computer and Video Game Industry." This unassuming booklet contains all the intriguing percentiles you could ever want for -- best of all, it's free for the taking in the E3 press room. At least, we think it was free. We didn't check. We might be thieves.

A breakdown of the facts and figures can be found after the jump.


Demographics

  • 68 percent of American households play computer or video games.

  • The average age of game players is 35 years old.

  • 25 percent of game players are under 18 years of age, 49 percent are 18 to 49 and 26 percent are 50+ years old.

  • 60 percent of game players are male. However, women age 18 or older represent 34 percent of the game-playing population -- much more than boys 17 or younger, who constitute 18 percent.

  • The average age of the most frequent game buyer is 39 years old.

  • 48 percent of game purchasers are female.

  • 12 is the average number of years adult gamers have been playing video games.

  • 62 percent of gamers play games with others in person. This is an increase from 59 percent in 2008 and from 56 percent in 2007.

  • 42 percent of homes in America have a video game console.

Parents and Games

  • 92 percent of the time parents are present when games are purchased or rented.

  • 63 percent of parents believe games are a positive part of their kids' lives.

  • 83 percent of the time children receive their parents permission before purchasing or renting a game.

  • Parents report monitoring the games their children play 94 percent of the time.

  • 77 percent of parents believe that the parental controls available in modern game consoles are useful.

  • 79 percent of parents place time limits on their kids' game playing.

Top Sellers

  • Action genre games represented 20 percent of total video game sales in 2008.

  • Other Genres: Family Entertainment (19.3 percent), Sport Games (15.3 percent), and shooters (10.9 percent).

  • 45 percent of games sold in 2008 were rated E. 12 percent were E10+, 27 percent were Teen and 16 percent were Mature.

  • The number one selling computer game genre was Strategy (34.6 percent of total sales), followed by RPGs (19.6 percent) and Family Entertainment (17.1 percent).

Online and Wireless

  • 57 percent of online game players are male.

  • 23 percent of frequent gamers pay to play online games.

  • The most commonly played genre of online games are Puzzle/Board/Game Show/Trivia/Card games.

Total Sales

  • 11.7 billion dollars were spent on computer and video games in the U.S. in 2008.

  • 298.2 million computer and video game units were sold in the U.S. in 2008.

  • 43 percent of Americans have purchased or plan to purchase one or more games in 2009.