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'Impossible ideas come to life' in Disney's Alice in Wonderland games


Whether that includes the idea of making a halfway decent game based on a Hollywood film has yet to be seen, of course. Opting for director Tim Burton over American McGee (currently working on a separate Alice project), Disney Interactive Studios has announced that a new batch of Alice in Wonderland games will arrive early next year, just in time for the upcoming movie. While Wii and PC versions will "follow the film's epic storyline and introduce new fiction and locations," the DS Wonderland will diverge and introduce a different art style, as well as an extra playable character alongside the imperiled Alice.

The games, which are in development at French studio Étranges Libellules, seem centered on an upgradeable combat system and the use of support characters, like the Cheshire Cat or the Mad Hatter. According to Craig Relyea, senior vice president of global marketing at DIS, "Alice in Wonderland introduces fans to an entirely new style of innovative gameplay designed to challenge the puzzle solving skills of older players while making the adventures accessible and enjoyable for the younger crowd." That quote's probably going to be trimmed a little for the back of the box, but you'll get the idea.

Those averse to boxes of any sort will be pleased to note that Alice in Wonderland is also slated to hit the iPhone, iPod Touch and mobile phones not made by Apple in early 2010.