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Black Prophecy Creative Director on state of the game


It's clear from the comments on our Black Prophecy posts that a number of Massively readers are looking forward to this latest sci-fi MMO from Reakktor Media. They've been releasing more info periodically but it seems Reakktor is still in stealth mode when it comes to any big reveals about the game, given they're in the process of finding a publisher. Still, they've been dropping more info about the title and the latest Black Prophecy interview we've come across is over at ZAM, with Creative Director Timo Krahl. The interview hits on some of what we've heard before about the game's lore written by Michael Marrak and the core game mechanics, but there's some new info there as well.

Specifically, the interview explains some of the technical efforts Reakktor has put into developing Black Prophecy. Timo comments to ZAM, "We are getting very close to our aspiration of providing a nearly cinematic game experience." If you're curious about what Reakktor hopes to deliver with that game experience, give the ZAM interview with Timo Krahl a read and check out the the new screenshots as well.