Yesterday, as we were discussing the localization of Phantasy Star Zero, there was a lot of talk about different periods of the year being packed with too many worthwhile releases, and that begs another question entirely: are there just too many worthwhile games, period?

Listen, we're not talking about just the cream of the crop here, but could you even play all the games you wanted to try? Are there too few for you, Mr(s). Discerning Consumer? Or are you cool with the industry as is, across all systems, and the rate of release of worthwhile games?

This article was originally published on Joystiq.