Gear in Blizzard's behemoth now supports multiple specs with a single piece of loot, allowing players the luxury of choosing what role to play without having to maintain several different 'loot sets' to support their choice. They merged statistics to allow different specs and classes to get a bigger bang for their buck, and developed a series of interlocking token-based loot mechanisms to allow players a wide variety of choices. In the view of one blogger's mind, it's a huge frustration that the Warhammer developers haven't followed in WoW's footsteps on this issue.
What say you? Should WAR hybrids stay differentiated, or would it be more fun to have flexibility?