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Carbine Studio's Victoria Moran discusses the MMO industry from a female perspective


Zomg! A reel grrrl! How many times have we heard that in team chat or Vent? The stale joke that girls don't exist in online games (at least real ones) is becoming a thing of the past as the ESA reports that in 2009, 40% of all gamers are female. That percentage is considerably lower for women working in the gaming industry, yet the road has been paved and the stage is set for more women to break into the industry. So how does a person actually "break" into the industry, anyway?

Over at Killer Betties, they caught up with Victoria Moran, Associate Systems Designer at NCsoft's Carbine Studios. In this interview, Victoria discusses her history as a gamer and how she landed her job at Carbine. She also talks quite candidly about misconceptions she may face, as well as advantages or disadvantages of being a female game designer. There are even some little tidbits of info in there about Carbine's new MMO project!