Here's a really interesting followthrough by Blizzard I never thought I'd see. You may remember a thread a few months back where the OP complained that the PVP sets were boring-looking or visually uninspired; Zarhym responded matter-of-factly replied that the looks of the armor sets would improve over time. While PvE players receive loot that was (ostensibly) culled from the sinewy piles of continually larger and more powerful foes, PvP players receive gear crafted by their faction's tailors, smiths, and leatherworkers -- gear made to get the job done. As one became more and more renowned, their gear would reflect said prestige. I imagined that statement meant that the new models for Season 6 gear would be (subjectively) cool-looking and (objectively) different.
Well, MMO Champion has put up a mostly-complete preview of Season 6 gear models pulled from the seedy underbelly of patch 3.1's data files, and I'm a little surprised and a lot impressed.
Yes, you're probably having the initial reaction that I did upon clicking the link above. "These sets look like what's available now," you're saying, brows furrowed, lips pursed. They do look quite similar, but take a closer look. Things have changed!
We talk a lot about upgrades here, but these new sets go beyond stat increases -- the armor has been visibly beefed up, more parts of your body covered, more adornments added, more magic seeping from its seams.
The shaman head and shoulders appear to be morphing from the pebble-smooth surface into something far more menacing. The paladin's armor has become adorned with glowing gems and the neck protected. There's a gradual metamorphosis going on here that really shows what Blizzard was talking about when they said that the PvP set models would improve over time, and I can't wait to see what Season 7 looks like.