Nvidia expands PhysX toolset to Wii

Nvidia's PhysX technology is spreading everywhere, so it seems. Just a few days ago, the company worked out a deal with Sony, and now, the full-featured application programming interface and physics engine is coming to the Wii too -- with Nintendo seal of approval, no doubt.

SDKs are now available to registered Wii developers (and if you don't know what an SDK is, then you're probably not a developer and not getting one!). It'll be interesting to see how the tech handles on Wii -- the combination of a souped-up physics engine and motion sensor control could yield some very exciting results.

This article was originally published on Joystiq.